//Sprite created using PAGfx
//This sprite uses IRCPal_Pal

const unsigned char ScrollButtonIRC_Sprite[256] __attribute__ ((aligned (4))) = {
0, 0, 0, 0, 0, 0, 159, 160, 0, 0, 0, 0, 160, 162, 163, 164, 
0, 0, 0, 162, 164, 166, 167, 168, 0, 0, 162, 166, 171, 170, 172, 173, 
0, 164, 175, 169, 176, 174, 64, 103, 0, 175, 170, 173, 177, 178, 179, 180, 
166, 169, 173, 64, 12, 180, 182, 183, 167, 185, 186, 178, 180, 182, 183, 183, 
160, 161, 161, 161, 161, 161, 161, 161, 165, 165, 166, 166, 166, 166, 166, 166, 
169, 169, 170, 170, 170, 170, 170, 38, 174, 174, 174, 174, 174, 174, 38, 38, 
6, 6, 12, 12, 12, 38, 38, 38, 181, 181, 181, 181, 181, 181, 38, 38, 
183, 184, 184, 184, 184, 184, 38, 38, 184, 184, 184, 184, 184, 184, 38, 38, 
161, 161, 161, 161, 161, 161, 161, 160, 38, 166, 166, 166, 166, 166, 165, 165, 
38, 38, 170, 170, 170, 170, 169, 169, 38, 38, 38, 174, 174, 174, 174, 174, 
38, 38, 38, 38, 12, 12, 6, 6, 38, 38, 38, 181, 181, 181, 181, 181, 
38, 38, 38, 184, 184, 184, 184, 183, 38, 38, 38, 184, 184, 184, 184, 184, 
160, 159, 0, 0, 0, 0, 0, 0, 164, 163, 162, 160, 0, 0, 0, 0, 
168, 167, 166, 164, 162, 0, 0, 0, 173, 172, 170, 171, 166, 162, 0, 0, 
103, 64, 174, 176, 169, 175, 164, 0, 180, 179, 178, 177, 173, 170, 175, 0, 
183, 182, 180, 12, 64, 173, 169, 166, 183, 183, 182, 180, 178, 186, 185, 167
};

